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Four Nations | TCG

Four Nations | TCG

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Journey through the Four Nations as a collector. Open packs, reveal rare cards, and work toward completing the Spirit Library.


Spirit Library Archive
FOUR NATIONS
Trading Card Game

The Spirit Library has opened its archives. Collect allies, spirits, creatures, companions, items, and locations from across the four nations — then seek out what even Wan Shi Tong's scholars have yet to discover.

🌪️ Air Nomads💧 Water Tribe🪨 Earth Kingdom🔥 Fire Nation🧬 Discovery Variants🌟 Event Cards⚡ Legend of Korra✨ Seven Havens🪷 Pai Sho🤝 Trading♻️ Recycling
10
Categories
3
Series
3
Rarities
6
Pack Types
The Collection
Four Nations,
one archive.
Every ally card belongs to a nation. Each has its own lore, pull pool, and dedicated nation booster.
🌪️
Air Nomad Allies
Aang, Monk Gyatso, and the free-spirited benders of the sky temples. Rare and elusive — as difficult to hold as the wind itself.
Air Nomad Pack
💧
Water Tribe Allies
Katara, Sokka, and the resilient warriors of the Northern and Southern poles. Adaptable. Patient. Relentless under pressure.
Water Tribe Pack
🪨
Earth Kingdom Allies
Toph, King Bumi, and the unyielding defenders of Ba Sing Se. Stubborn as the earth they command — and twice as immovable.
Earth Kingdom Pack
🔥
Fire Nation Allies
Zuko, Iroh, Azula, and the fiercest benders in the world. Powerful and relentless — with more depth than most expect.
Fire Nation Pack
Wan Shi Tong's Archive
Ten categories.
Three eras. One archive.
Cards span the full Avatar universe — from Aang's journey through Korra's era and beyond into the age of Seven Havens.
⚔️
Allies (4 Nations)
Heroes, villains, and everyone in between. Categorised by nation — each with its own pull pool and nation booster pack.
4 Sub-Types
👁️
Spirit / Creature
Spirits, companions, and animals — Hei Bai, sky bison, dragon hawks, badgermoles. One combined category spanning both worlds.
Cross-World
📦
Items
Sacred weapons, legendary artifacts, and objects lost to centuries of war — waiting to be reclaimed by a worthy collector.
Artifacts
🏛️
Locations
Ba Sing Se, the Northern Water Tribe, the Boiling Rock. Places that defined history — preserved here, card by card.
World Map
🌟
Event Cards
Locked per-player until you complete a full series — own every non-event card and every variant in that series to unlock. The rarest gatekeep in the archive.
Series-Gated
🏙️
United Republic of Nations
The Legend of Korra era — Republic City, pro-bending, spirits and the modern Avatar. A new chapter in the archive.
⚡ LOK Era
Seven Havens Ally
The next era of the Avatar universe. New allies, new powers, and a world transformed beyond what any previous Avatar knew.
✨ Seven Havens
Three Eras
One archive.
Three series, spanning generations.
Every card belongs to a series. Complete a full series to unlock its Event cards.
🌬️
Avatar: The Last Airbender
Aang's era. The four nations, the Hundred Year War, and the world restored. The original and largest collection.
ATLA
The Legend of Korra
Korra's era. Republic City, the Spirit World reopened, and a modern world in flux. United Republic cards live here.
LOK
Avatar: Seven Havens
The next chapter. A transformed world and a new Avatar lineage — uncharted territory beyond the original saga.
7H
Card Rarity
Three tiers.
Every card type can be any rarity.
The final card in every pack draws from boosted odds — a climactic pull to close out every opening sequence.
Common
The backbone of every collection. Standard cards across all seven types — the foundation of any great archive.
🔷
Rare
Alternate outfits and variant forms. Premium Boosters guarantee at least one Rare pull every time.
🌟
Legendary
Avatar State, Fire Lord, White Lotus icons. The rarest entries in the archive — pull one and you'll know it.
Open the Archive
Six pack types.
Card-by-card reveal every time.
Every pack opens interactively. Up to 3 free pulls per day — or spend 🪷 Tiles from the shop to bypass cooldowns anytime.
🎁
Daily Pack
FREE · 4 CARDS · DAILY
Free every day via /scroll daily. Mostly Commons with a small Rare chance. No bypass needed.
📦
Standard Booster
FREE · 7 CARDS · 4H COOLDOWN
Free via /scroll pull on cooldown. Solid Rare odds across all four nations. Buyable with Tiles anytime.
💎
Premium Booster
TILES · 7 CARDS · RARE GUARANTEED
Guaranteed Rare+ card and elevated Legendary odds throughout. For collectors who accept nothing less.
🌪️🔥🪨💧
Nation Packs
TILES · 7 CARDS · FACTION-FOCUSED
One pack per nation. The fastest path to completing a faction's full roster or closing a stubborn set gap.
🪷
White Lotus Pai Sho Tiles
Earned from pack pulls and recycling. Spend to bypass cooldowns, buy packs from /scroll shop, or cover trade fees.
Hidden Knowledge
The Discovery System.
Not all cards show themselves freely.
Complete a prerequisite chain and the variant silently enters your pull pool — waiting to surface on its own terms.
1
Collect
Pull base character cards from packs and daily rewards. Track progress in /card library.
2
Unlock
Own every prerequisite card and the variant unlocks automatically, joining your personal pull pool.
3
Discover
The variant's identity stays hidden (🔒) in your Card Library until you actually pull it. Keep opening packs.
4
Claim
Once pulled, it's yours permanently. Unlock progress is per-player — your archive, your journey.
Series Completion
Complete the series.
Unlock the Event.
Event cards are the hardest unlock in the archive — locked per-player until you own every non-event card AND every variant in that series. If an Event card is also a Discovery Variant, its prerequisites must be met on top of that.
🌟
How it unlocks
1. Own every non-event card in the series  →  2. Own every variant in that series  →  3. Event card enters your pull pool  →  4. Pull it to claim it. Won't auto-grant.
Duplicate Management
Duplicates pile up.
The archive has a system for that.
♻️
Recycle
Send any card to the shared bin. Always rewarded in 🪷 tiles for your contribution.
/recycle manage
🗑️
Trash
Permanently destroy a card. The archive compensates you in tiles — your loss doesn't go unrewarded.
/recycle dupes
🪣
Claim from Bin
Browse the shared bin and claim one card per day. One collector's duplicate is another's missing piece.
/recycle bin
Strategy & Diplomacy
Play the board.
Or trade your way to completion.
Pai Sho
🪷 Pai Sho
The ancient game of harmony and balance. Challenge other collectors or face General Iroh's AI. Stats tracked across every session.
🤖 vs General Iroh (AI opponent)
⚔️ Challenge another player
Use /paisho to open the lobby
Trading
🤝 Trading
Even the Avatar relied on allies. Propose trades, manage your inbox, track outgoing offers. Both sides pay 🪷 tiles.
/trade offer — propose a trade
/trade inbox — view incoming offers
/trade sent — check outgoing offers
Commands
Every command,
all in one place.
Opening Packs
/scroll pull
Free Standard Booster — 4h cooldown, bypassable with 🪷 tiles.
/scroll daily
Free Daily Pack — resets every 24h, no bypass needed.
/scroll shop
Buy Standard, Premium, and Nation packs with 🪷 tiles — no cooldown.
Profile & Collection
/me collection
Paginated grid of every card you own. Select any to view its full image.
/me profile
View your collector profile and stats.
/me balance
Check your current 🪷 White Lotus Pai Sho Tile balance.
Browsing & Library
/card library
Hidden-progression tracker. 🔒 Locked variants stay secret until discovered.
/card search
Find any card by name and view its full image and details.
Trading
/trade offer
Propose a card trade. Tile fee paid on send.
/trade inbox
View incoming offers. Accept (tile fee) or decline for free.
/trade sent
Check the status of your pending outgoing offers.
Recycling & Duplicates
/recycle manage
Recycle or trash any card. Always rewarded in 🪷 tiles.
/recycle dupes
Quick-clear all stacks over the duplicate threshold.
/recycle bin
Browse the shared bin. Claim one card per day.
Other
/paisho
Open the Pai Sho lobby — challenge a player or take on General Iroh.
/help
In-bot quick reference with current pricing and cooldown info.
Begin your journey.
The archive is vast. Your collection is empty. Four nations await — and only the dedicated will see what lies at the deepest tier of discovery.

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