Cascade

Cascade

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A Dolpheverse Discord roguelite RPG: - Turn-based combat - Team-building - "Honkai: Star Rail" like gacha


Players explore a story mode alongside an adventure mode descending into procedurally generated dungeons floor by floor and fighting through turn-based combat. Players can maintain a base while fighting raids, domains, and challenges

Players create a character, descend into procedurally generated dungeons floor by floor, and fight through turn-based combat that runs on an ATB (speed-based) gauge rather than a fixed rotation. A Discord roguelite RPG: procedurally generated dungeons, cycle-based turn combat, Diablo-style loot, and a full economy (gold/shards, harvesters, gacha, lootboxes) -- all played entirely through slash commands and buttons.

Turn order is cycle-based: every living combatant acts exactly once per cycle, and Speed only decides the ORDER within a cycle (fastest first), never whether a slower combatant gets a turn at all -- see the 🔀 Turn Order line on the battle message. Some elites and bosses act more than once per cycle. Each turn is Attack (free, builds Energy + Mana equal to your Recharge stat), Guard, your Character Skill, a Skill from an equipped weapon/artifact (all costing Mana), or your Ultimate from your character's own kit (usable once Energy reaches 50). There's no fleeing, and no dodge/miss chance -- every hit lands, mitigated only by Defense. Switching which enemy you're targeting is a free action.

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