Warcaller Command

Warcaller Command

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Your shot caller speaks once and up to 12 party voice channels hear it live. Squads can talk back too.


Warcaller carries your shot caller's voice from one command channel into up to twelve party channels at the same moment. No extra software, no repeating yourself, no missed calls. Your raid leader speaks once and every squad hears it live, whether you're running a twelve-man raid, a scrim, or a full guild event.

Your squads can answer. Give a role permission to talk back, switch it on for the party channels you choose, and a squad leader holding their priority push-to-talk key is heard in the command channel. One voice at a time, and only the callers hear it. It works from Discord's desktop app, it's on every plan, and it stays off until you turn it on.

Running with an ally? Link a second server and your caller reaches both guilds at once: up to twelve party channels on each side, twenty-four in all, through a single command channel. The allied server pays nothing for as long as the link lasts.

Nothing is ever recorded. Voice travels encrypted the whole way and is never decoded, stored or logged, in either direction.

Setup takes a minute: pick a command channel, choose your party channels, say who may call, invite the bots, and type /start.

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